tick-garage
tick-garage handles vehicle ownership the way server owners keep asking for it: vehicles persist with their full state, garages go wherever your config says, and the impound flow works without a single code edit.
Features
- Persistent player-owned vehicle storage: model, plate, and full vehicle properties serialized and restored exactly
- Any number of garage locations from config, each with its own blip and spawn points
- Impound system with configurable fee, dedicated lot, and release flow
- Optional shared garages for gangs, businesses, or families
- Clean dark NUI: vehicle list with status and one-click retrieve
- Server-side ownership validation: clients cannot spawn vehicles they do not own
Compatibility
- Standalone out of the box (license-identifier based)
- ESX and QBCore bridges included and auto-detected
- OneSync compatible, fx_version cerulean, no dependencies
What you get
- Full unobfuscated source (Lua 5.4, HTML/CSS/JS NUI)
- README with install steps and a full config reference
- Free updates for the life of the product, 48-hour support reply target
Choosing between garage scripts? Read the garage script buyer's guide.